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Thread Statistics | Show CCP posts - 11 post(s) |

Colonel Xaven
Decadence. RAZOR Alliance
232
|
Posted - 2013.01.17 16:44:00 -
[1] - Quote
CCP, I really hope you are aware of the danger to develop this into a sort of arena pvp, which would be plain wrong imho.
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Colonel Xaven
Decadence. RAZOR Alliance
236
|
Posted - 2013.01.17 18:13:00 -
[2] - Quote
Tiberius Patterson wrote:BEPOHNKA wrote:Tiberius Patterson wrote:BEPOHNKA wrote:Ideas is nice in all but it's time we look at this type of idea harder... We all like to do duels and tournaments and maybe leagues some day....
So, I ask you look in to adding a tournament duel idea were more then one person can duel, in groups corps alliances be added in on this type of duel... plus allow change of isk, i bet you 20m we win type style...
league would be nice to add in this type of game as we all love to be on top and maybe be part of hall of fame.... Involving corps and alliances already exists: It's called a WarDec. You say Wardec is limited to kills only and keep track of when you win..... point of a league or tournament is income wining stuff. That's my point plus with a duel I would like to bet few million I could win the fight... maybe a third party could work this out :) league is men't for very long 3 to 4 months with as many people join as they like, and with a duel idea like this you can save ISK from wardeck.... so any engagement you can just fuel and add it in API form to a board... so hope this clears up your question... Hm... That certainly is intriguing... It would get more people interested in PvP. Plus, Alliance Tournament teams could use it for practice. Plus, you could have different divisions, like 1v1, 5v5, 10v10, etc.
That all can be done with a little bit of organization. On the test servers.
And now back to the harsh, cruel, pvp-based sandbox MMO called EvE Online, which is different than WoW etc.
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Colonel Xaven
Decadence. RAZOR Alliance
240
|
Posted - 2013.01.17 21:22:00 -
[3] - Quote
Aurelius Harrison wrote: They aren't proposing a safe style of combat beyond anything other than two people being able to fight in high sec without drawing the ire of concord. The word arena doesn't show up in the blog at all.
So you can guarantee 100% that there won't come a 10vs10 "duel" in any future because it hasn't been mentioned yet. Brilliant. Thank you.
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Colonel Xaven
Decadence. RAZOR Alliance
240
|
Posted - 2013.01.17 21:54:00 -
[4] - Quote
Aurelius Harrison wrote: Just because 2, 5, 15, or even 100 people are able to engage in a massive knockdown-dragout for a few minutes in highsec without Concord interference doesn't mean it's automatically bad. It also doesn't mean other players won't try their damnedest to spoil it.
The only way i'm going to get upset with this is if they take it outside the bounds of the normal game play into an instance.
Being in an instance is not really a difference at all.
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Colonel Xaven
Decadence. RAZOR Alliance
240
|
Posted - 2013.01.17 22:08:00 -
[5] - Quote
Shereza wrote: Low-sec low-level complexes have, apparently, already created an arena-like atmosphere. This just legitimizes limited forms of it in high-sec while removing the need for players to go through a (relatively) convoluted process to do something that should be more than possible were EVE "real."
Oh I see, going into the evil lowsec for pvp is inconvenient.
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Colonel Xaven
Decadence. RAZOR Alliance
241
|
Posted - 2013.01.18 11:51:00 -
[6] - Quote
All the wishes for "pvp rules" and for reducing consequences amuse me.
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Colonel Xaven
Decadence. RAZOR Alliance
242
|
Posted - 2013.01.19 11:26:00 -
[7] - Quote
Not sure, but I guess she means that hisec is not for pvp (besides ganking and war decs ofc) - and I agree. People are just worried about the direction this duel stuff goes as it makes hisec even more valuable pvp-wise, which is a weird way in order to encourage pvp in low and null (aka fundamental design of security levels).
Not sure what a cint is though. Didn't find it in any dev blog.
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Colonel Xaven
Decadence. RAZOR Alliance
242
|
Posted - 2013.01.19 12:42:00 -
[8] - Quote
Shereza wrote:I can see your point, but I don't see why it's an issue now.
There is actually no issue. Yet.
As long as CCP keeps that duel mode not as an excuse to expand the idea towards arenas / battlegrounds etc. If that doesn't happen to this game, I will never talk about it again.
Shereza wrote: The real issue with PvP in low and null-sec isn't "dueling" in high-sec, it's that low and null-sec aren't attractive enough for a lot of non-PvP'ers. If official "dueling" drew off a large number of low/null-sec pilots into becoming high-sec quasi-carebears then the real problem isn't dueling, it's that low/null-sec isn't attractive enough.
That's true, but I cannot see the purpose of making hisec even more attractive (now towards people with pvp intentions) rather than trying to keep / shift pvp people in the designated sec spaces as this was (is?) the original game design of hi / low / null.
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Colonel Xaven
Decadence. RAZOR Alliance
242
|
Posted - 2013.01.19 17:33:00 -
[9] - Quote
Shereza wrote: If they were designed right "arenas" might actually be a good thing.
Actually not as it is the opposite of what Eve is today.
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Colonel Xaven
Decadence. RAZOR Alliance
244
|
Posted - 2013.01.21 07:23:00 -
[10] - Quote
Shereza wrote: Creating PvP-based (blood)sport events would fit the EVE I've been playing since 2006 without adding anything you don't think it needs.
I guess you are bored in any way and want a completely other game in this game.
Tell me: In which way a restricted, limited, system controlled "fair" mode of pvp would fit a game where all aspects influence the others, where players cannot be save, where the universe is harsh and cruel and where are no innovent at all?
Even in 2006 such a mode would have been hilarious.
Haifisch Zahne wrote:Players control gambling? You are joking, right? I bet I can destroy your ship in a duel. I win. Now, pay up. What, no?!
You obviously didnt get into this at all. There are many popular gambling services run by players.
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Colonel Xaven
Decadence. RAZOR Alliance
245
|
Posted - 2013.01.21 17:01:00 -
[11] - Quote
Shereza wrote:Colonel Xaven wrote:Tell me: In which way a restricted, limited, system controlled "fair" mode of pvp would fit a game where all aspects influence the others, where players cannot be save, where the universe is harsh and cruel and where are no innovent at all? Who said it would be fair? For that matter when have I said it should be fair? Hell, if you'd bothered to read even half of the stuff I've posted you'd understand that I've only suggested using NPC/server mechanics to implement a structure which players can use, abuse, or ignore to their hearts' content. I've even pointed out, repeatedly in some cases, just how downright unfair some of this crap could be even in high-sec. Where is the fair in: Nuking someone in a low/null-sec NPC arena fight to make money because the bets on them are high enough and everyone betting against them are on "your" side. Providing off-grid boosting to any duel/arena fight. CONCORD sitting back and snarfing in their coffee as the person you're dueling, a person who agreed to stop at hull, continues shooting into your hull until your ship blows up just because they wanted your stuff. A poor loser decides that because everyone in an NPC "arena" are assholes he's going to be a major douche bag and nuke the "bookie" NPC after everyone's placed some heavy bets on a fight, all so that they lose all their money. I don't really see much of anything fair in those scenarios, and those are scenarios that could play out under pretty much anything and everything that I've either suggested or agreed with.
Scratch "fair" at the current design, but sooner or later it can be adjusted easily by request (i.e. restrict off grid boosting etc.). Leftovers are restricted, limited, system controlled - how do they fit to Eve's open world (except official Tournaments)?
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